Playing with Linux kernel capabilities

🔐 Intro As an experienced sysadmin, you might be familiar with the traditional “all-or-nothing” approach: if a shell or process is running with UID==0, it can do almost everything on a system; while a plain user process is restricted by some means: tipically it can’t open RAW sockets, can’t bind “privileged” ports under 1024, can’t change a file ownership and so on. Linux capabilities is a feature, gradually introduced starting from kernel 2.2, that permits a more fine-grained control over privileged operations, breaking the traditional binary root/non-root distinction. Just as by using sudo we can run specific commands as another user (even root), without permanently becoming that user, by using capabilities, we can grant a program only certain privileges without having to run it as root. ...

August 2, 2024 · Andrea Manzini

SEGFAULT: Debugging a crashing application

🙀 Something breaks If you use linux running some applications you could have seen sometimes a similar error message: [1] 24975 segmentation fault (core dumped) what’s meaning and how it can be useful ? Let’s dig it out. 🧪 Lab Setup To make a proper case study, we need a crashing program. Of course they are very rare nowadays 😁 so we just create a new one ourself, showing off our worst C coding bad skills and practices. ...

April 5, 2024 · Andrea Manzini

First steps with Linux Test Project

🕵️ Intro The Linux Test Project is a joint project started years ago by SGI, OSDL and Bull developed and now maintained by IBM, Cisco, Fujitsu, SUSE, Red Hat, Oracle and many others. The project goal is to deliver tests to the open source community that validate the reliability, robustness, and stability of Linux. In these days I’m having a journey on the project so with this article I want to show step by step how to setup the project, how tests are actually written and give you a quick and dirty guide to write your first one. ...

February 10, 2024 · Andrea Manzini

Introduction to packaging Rust application

🦀 Intro As an exercise, today we are going to package a game named battleship-rs developed by Orhun Parmaksız. We will also use the power of OpenSUSE build service to do most of the heavy work. Before starting, let’s check out the project: it’s hosted on github and if you want to try it out before packaging, it’s a nice game where two people can play in the terminal over a TCP network connection. The initial ship placement, shot tracking, player turns and game state itself is managed from a single Rust process. ...

January 19, 2024 · Andrea Manzini