Writing shell filters for fun and profit

Why ? During my daily job I have sometimes to debug failed openqa test jobs. One of the testing mantra is to reproduce the issue and for that task the openqa community has developed some tooling. In practice, I often have some output like this one below from some job cloning operations: Cloning parents of sle-15-SP4-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit 1 job has been created: - sle-15-SP4-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit -> https://openqa.suse.de/tests/16425390 Cloning parents of sle-15-SP5-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit 1 job has been created: - sle-15-SP5-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit -> https://openqa.suse.de/tests/16425391 Cloning parents of sle-15-SP4-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit 1 job has been created: - sle-15-SP4-Server-DVD-Updates-x86_64-Build20250112-1-fips_ker_mode_gnome@64bit -> https://openqa.suse.de/tests/16425392 And when I want to monitor those jobs, I’d need to copy-paste all the job URLs and pass them as arguments to the cool openqa-mon utility which will show and notify me of the job status in the terminal. ...

January 19, 2025 · Andrea Manzini

Debriefing Advent of Code 2024

🎄 Intro After a very interesting and fun SUSE hackweek, as every December since some years, I took part to Advent of Code. First of all, I wish to thank Eric Wastl because he’s giving us every year a great and unforgettable advent-ure. [image source: Reddit u/edo360 ] ✨ What’s Advent of Code ? More than just a countdown to Christmas, AoC is a joyful game that invites developers of all age and levels to sharpen their problem-solving abilities and coding skills. Like a virtual advent calendar, AoC presents a new programming puzzle each day from December 1st to 25th. These puzzles are often deceptively simple at first glance, but they quickly unfold into intricate challenges requiring clever algorithms and efficient code. ...

December 26, 2024 · Andrea Manzini

Playing with Rust on ARM architecture

An old find I found an old cubieboard3 (cubietruck) collecting dust in a drawer, so I took the chance to try out Rust cross compilation and collect here some notes about the process. Here’s the baby: Give it a penguin First of all, I installed an ARM linux distro on a MicroSD card and started the device: [user@arm ~]$ cat /proc/cpuinfo processor : 0 model name : ARMv7 Processor rev 4 (v7l) BogoMIPS : 50.52 Features : half thumb fastmult vfp edsp thumbee neon vfpv3 tls vfpv4 idiva idivt vfpd32 lpae evtstrm CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x0 CPU part : 0xc07 CPU revision : 4 processor : 1 model name : ARMv7 Processor rev 4 (v7l) BogoMIPS : 50.52 Features : half thumb fastmult vfp edsp thumbee neon vfpv3 tls vfpv4 idiva idivt vfpd32 lpae evtstrm CPU implementer : 0x41 CPU architecture: 7 CPU variant : 0x0 CPU part : 0xc07 CPU revision : 4 Hardware : Allwinner sun7i (A20) Family Revision : 0000 So our device is ARM model v7l ; this means is a 32bit CPU, if you are curious there’s also a reference manual around. Now we will work from a development machine. ...

March 1, 2024 · Andrea Manzini

Introduction to packaging Rust application

🦀 Intro As an exercise, today we are going to package a game named battleship-rs developed by Orhun Parmaksız. We will also use the power of OpenSUSE build service to do most of the heavy work. Before starting, let’s check out the project: it’s hosted on github and if you want to try it out before packaging, it’s a nice game where two people can play in the terminal over a TCP network connection. The initial ship placement, shot tracking, player turns and game state itself is managed from a single Rust process. ...

January 19, 2024 · Andrea Manzini